Saturday, September 24, 2011

Friday, September 23, 2011

Friday, September 16, 2011

Interesting reads

I think will do this once a few weeks, a compilation of some interesting reads I came across from other blogs, mostly will be ruling updates or "tips and tricks" for the game.


Chain Disappearance - Againts Agent Angels

Pot of Duality - Simple "Knows" to take note of

Black Luster Soldier – Envoy of the Beginning : Update from the past

Mystical Shine Ball Tricks




Looks like there is a update from Duelist Codex : XX-Saber Darksoul Ruling Updates
P.S. There is an update in "XX-Saber Darksoul" ruling for the ocg; no matter how many times the same "XX-Saber Darksoul" goes into the graveyard, during end phase, there will only be one search and during end phase, if "XX-Saber Darksoul" is not in the graveyard, its effect to search will not be activated.

Mini Tournament @ Asia Card Shop

Format : 4 Round Swiss to Top 8
Participants: 18
Deck used: Agent Angel












Monday, September 12, 2011

SG Showdown Report (Day 1 + 2)

I didn't really remember most of the matches except some which I drew into many balls/drew 1 ball for 3 draw phase in a row. So not going to give a summary of what happened in each game.












Saturday, September 10, 2011

Random Rant

Please don't let the balls be with me  =(


Thursday, September 8, 2011

Lance Lords


Saw this decklist on the net and thought that I would translate it and share it. Presenting, Lance Lords!













Monsters:
Tragoedia x 2
Black Luster Soldier - Envoy of the Beginning x 1
Judgement Dragon x 3
Gorz the Emissary of Darkness x 1
Dark Armed Dragon x 1
Chaos Sorcerer x 3
Garoth, Lightsworn Warrior x 1
Jain, Lightsworn Paladin x 1
Wulf, Lightsworn Beast x 1
Lyla, Lightsworn Sorceress x 2
Ehren, Lightsworn Monk x 1
Lumina, Lightsworn Summoner x 1
Aurkus, Lightsworn Druid x 1
Ryko, Lightsworn Hunter x 2
Sangan x 1
Card Trooper x 2
Plaguespreader Zombie x 1
Glow-Up Bulb x 1
Honest x 1

Magic:
Dark Hole x 1
Monster Reborn x 1
Heavy Storm x 1
Reinforcement of the Army x 1
Solar Recharge x 3
Charge of the Light Brigade x 1
Pot of Duality x 3
Forbidden Lance x 3

Trap:
Trap Dustshot x 1

Extra Deck:
Armory Arm x 1
Ally of Justice Catastor x 1
X-Saber Wayne x 1
T.G. Hyper Librarian x 1
Brionac, Dragon of the Ice Barrier x 1
Tempest Magician x 1
Black Rose Dragon x 1
Arcanite Magician x 1
Stardust Dragon x 1
Dark End Dragon x 1
Scrap Dragon x 1
Trishula, Dragon of the Ice Barrier x 1
Ally of Justice Decisive Armor x 1
Number 39: Utopia x 1
Steelswarm Roach x 1

Quite the "straight forward" deck. Best way to win with this is with the boss monsters(JD, BLS, Dark Armed, Chaos Sorcerer) and lancing them to victory =D.